From: Cosimo Cecchi Date: Sat, 16 Feb 2013 17:45:10 +0000 (-0500) Subject: overview: change _hideInProgress to visibleTarget X-Git-Tag: archive/raspbian/50.5-1+rpi1~1^2~1013^2^2~4828 X-Git-Url: https://dgit.raspbian.org/%22http://www.example.com/cgi/%22/%22http:/www.example.com/cgi/%22?a=commitdiff_plain;h=31cdac7bfbd5cd6c07578554ab09cc488b9dde66;p=gnome-shell.git overview: change _hideInProgress to visibleTarget And use it in overviewControls. When we moved this code from overview.js to overviewControls.js we lost a condition so we now slide in controls even when going back from the overview, which looks bad. https://bugzilla.gnome.org/show_bug.cgi?id=693974 --- diff --git a/js/ui/overview.js b/js/ui/overview.js index f5706f080..afdba1fc0 100644 --- a/js/ui/overview.js +++ b/js/ui/overview.js @@ -152,7 +152,7 @@ const Overview = new Lang.Class({ this._shownTemporarily = false; // showTemporarily() and not hideTemporarily() this._modal = false; // have a modal grab this.animationInProgress = false; - this._hideInProgress = false; + this.visibleTarget = false; // During transitions, we raise this to the top to avoid having the overview // area be reactive; it causes too many issues such as double clicks on @@ -469,6 +469,7 @@ const Overview = new Lang.Class({ this.visible = true; this.animationInProgress = true; + this.visibleTarget = true; // All the the actors in the window group are completely obscured, // hiding the group holding them while the Overview is displayed greatly @@ -606,7 +607,7 @@ const Overview = new Lang.Class({ return; this.animationInProgress = true; - this._hideInProgress = true; + this.visibleTarget = false; this._viewSelector.zoomFromOverview(); @@ -658,7 +659,6 @@ const Overview = new Lang.Class({ this.visible = false; this.animationInProgress = false; - this._hideInProgress = false; this._coverPane.hide(); diff --git a/js/ui/overviewControls.js b/js/ui/overviewControls.js index 37894edc4..f0f309e9e 100644 --- a/js/ui/overviewControls.js +++ b/js/ui/overviewControls.js @@ -314,7 +314,8 @@ const ControlsManager = new Lang.Class({ // actors will be made visible again when entering the overview // next time, and animating them while doing so is just // unnecessary noise - if (!Main.overview.visible) + if (!Main.overview.visible || + (Main.overview.animationInProgress && !Main.overview.visibleTarget)) return; let activePage = this._viewSelector.getActivePage();